Showing posts with label history of wargames. Show all posts
Showing posts with label history of wargames. Show all posts

Friday, December 15, 2023

Hellwig's Conquest: A Tactical Game based on Chess Rulebook now Available.

 

This book now available on Etsy and ebay. Or direct from me.

Letter-sized, perfect bound, w/ color plates, 144 pages, $25 + shipping.

ISBN: 978-0-9822892-5-9

Hellwig's Conquest rulebook on ebay

Hellwig's Conquest rulebook on Etsy

Originally released in Germany in 1780 under the title Versuch eines aufs Schachspiel gebaueten taktischen Spiels von zwei und mehrern Personen zu spielen, this is probaby the oldest published set of modern wargame rules.

This book is a new English language translation of this classic set of groundbreaking game rules.



 

Wednesday, November 8, 2023

Hellwig's Conquest

What and why this book?

Hellwig's Conquest: A Tactical Game Based on Chess 

by Dr. Johann Christian Ludwig Hellwig. 

A book translated from German by Nate Dray. 

ISBN: 978-0-9822892-5-9

 
Hellwig's Conquest: A Tacticsl Game based on Chess black book cover wargame map history of wargames by Johann Christian Luwig Hellwig

I just published this book, or Diluvian Enterprises did, and it's been almost impossible to explain this little project to people. It's either because it's an unusual thing to do or that I'm terrible at explaining things. Probably a bit of both.

But let me try again here...

If one digs into the origins of current conventions employed in the design and play of wargames at the club, or in the classroom, kitchen, drawing room, parlor, library, man cave or church basement, one inevitably runs into the name Dr. Johann Christian Ludwig Hellwig. It’s my contention that the modern wargame as we know and recognize it today really originated with the publication of his book Versuch eines aufs Schachspiel gebaueten taktischen Spiels von zwei und mehrern Personen zu spielen in Leipzig in 1780. At the time, you could probably also pick up a copy around Christmas in Brunswick. Either way, it’s the first appearance of something, of a game, that concerns itself with and regulates with written rules the things we use today to model war operations and make games or simulations. Before Hellwig, wargames were just chess variants.

As soon as I learned that this game existed I wanted to play it or at least understand how it was played and so spent a good bit of time looking for an English version of the rules. I searched and searched but couldn’t find one anywhere. Failing that, I decided to start translating them for myself, realizing along the way that other people might want to read them too. I’ll admit, I thought that with all the new smart translating software out there now that this would be an easy project. I was very wrong.

The original book is not written in the German language as we know it today. This book was penned long before the formation of the modern German state and before anything like a standardized German language existed. It's archaic regional German and I think - I think - it's a South Marchian dialect, but I could be completely wrong. Old-fashioned terms and ideas abound in this document and the original was printed in a really funky Gutenbergy typeface that was already long out of fashion even in 1780. Concepts of organization and presentation are primitive as well. Tables, lists, charts and reference can be somewhat difficult to parse.

Hellwig's Conquest: A Tactical Game Based on Chess book open to pages of tables and game board grid plans in color reference in the book on oak table with chess pieces

And players are expected to make or have made 900 playing pieces and the game boards themselves. Actually, players are expected to have them made by craftsman along with a specially made table with compartments for storing the pieces and extendable shelves for holding lamps at the four corners of this custom eight and half by five foot table made exclusively for this game. If you want to avoid the tiresome task of setting up the game for yourself, the rules tell you that a competent domestic servant can be taught to set it up for you given patient instruction.

But most importantly, this book, when first published, was a first for many things. Primarily, it’s a popular press wargame book with an honest attempt at making a realistic warfare simulation. Making a board game that deals with and models things like line of sight, terrain, artillery and supply was completely new, novel and unprecedented at the time of publication as far as I can tell.

back cover to Hellwig's Conquest, A tactical Game Based on Chess book in black and white with blurb and sample images from inside Diluvian Enterprises 2023

 


Tuesday, September 26, 2023

Ordnance Finished

 The artillery and mortar pieces done and I'm hardcore editing the new book.

Not much to report, otherwise. Doing a project like this solo is a lot of fun...and a lot of work. No matter what, it always takes me longer than I think it will, so, anymore, I just have more of an 'it's done when it's done' attitude.  




Wednesday, September 13, 2023

"Wurkung des GeschuĂźes"

 

Von der Artillerie

These are the beginning stages of ordnance pieces for the game made according to design instructions for an 18th century idea of cool-looking game pieces to represent cannon, mortars or howitzers. The tactics and ideas used in the game were state-of-the-art at the time of initial publication.


Wednesday, August 30, 2023

Schachspielfiguren zum Spielen

"Schachspiel Figuren" 

So this is all 212 pieces required painted. Not a single king piece in sight, though. Now working on the ordnance and other bits and boards. Printing proofs soon as well. Going a little slower than I anticipated, but I really hope to have everything pretty much some sort of done by...early October? hope that isn't too optimistic because I've been ADHDing really hard lately. 
 
212 red and white chess pieces, 106 of each color, no king pieces


Wednesday, August 16, 2023

'Versuch' Project Progress

"...Auftritte des kriegs sinnlich zu machen."

A phrase that's difficult to render in contemporary English because it's neither contemporary nor English.
We're making progress, though. The text is being cleaned up, the tables and charts are coming along and the demonstration game setup is slowly but surely taking shape. 

red and white chess pieces, knights, pawns, queens, rooks and bishops on a watercolor square grid surface with esoteric-looking chart


Thursday, August 10, 2023

"Die Kavallerie und Infanterietruppen von Spieler A."

 "Die Kavallerie und Infanterietruppen von Spieler A."

 Shown here are all the cavalry and infantry troop figures for one side of a two player game. Not pictured are the artillery and other equipment pieces each player also needs. Eventually, all of one side's pieces will be red and the other player's pieces will be ivory or whitish.

106 chess pieces, knights, pawns, bishops, queens and rooks, or springer laufer, turm, koniginnen, bauern but no kings


Thursday, August 3, 2023

Knights.

 Knights or Springers from Chess for a new secret project I'm working on.

Many different styles of knight or springer chess pieces for a war game project by Nate Dray. Lewis Chessman knights

 Knights! There are about 70 here but I only need 60. This probably looks like some strange fetish collection or OCD dark hoarding, but I don't think it is. I hope not. In truth, I need these for my current WIP and I acquired most of them in one haul. More on this to come as it develops and it is shaping up pretty well so far.

Wednesday, May 17, 2023

 "Numquam Amavit Omnino"

A list of blog topics I was going to write up, but I'm NOT going to write now because I don't have time.

 1.) Agnes Sorel and What We Can Learn about 15th Century Competition. ~ Proto-feminism or simply boobs FTW?

2.) Red Madder Dyes and Why the Roman Legions Were Actually Pink (plus West's "Death of General Wolfe.") ~ Rethink what you think things looked like.

3.) Wisconsin Rep. Mike Gallagher's Sino-American Wargame He Keeps Making People Play. ~ "Taiwan Tabletop Exercise (TTX)." Wargames are important practical tools. China war bad and scary.

4.) How GMT's "This Accursed Civil War" Map of Naseby is Very Wrong. ~ It's wrong. Sulby Hedges shaped wrong and field 200-300 yards too wide East to West.

5.) How Chris Peers's "Death in the Dark Continent" Got it Right. ~ Solid game. Even solider reference. On the shelf alongside Pakenham.

6.) Why You Can't Do Much Better than "De Bellis Antiquitatis." ~ Really and truly, you probably just can't.

7.) Why Spike Jones is an Underappreciated Genius and You Should Love Him. ~ Hilarious, ubiquitous and of high quality. 

8.) My Favorite Depictions of George IV in Film & Television. ~ Jim Howick's my current favorite.

9.) Albrecht Altdorfer & Early Modern Design. ~ He did it first and better. Except maybe see C. Corot. 

10.) A Review of "The Faithful Executioner." ~ A fantastic book.

11.) Depictions of Speed of Foot in Gaming Compared to Real Life: An Informal Survey of Several Popular Systems. ~ Basically 1mph for masses of troops in battle array, moving and maintaining formations. Frequent stops by section to dress lines. Slow.

12.) The Real Reason Shakespeare is Stylistically Inconsistent. ~ No scoring or special effects. Or even sets really. Language alone cues audience on pace, tone and intensity of a given scene.

13.) In Praise of Ronald Lacey. ~ Best bad guys. 

14.) Words and Ideas that Don't Exist in English: l'histoire des mentalités & Tagesmarsch ~ As utilitarian as it is, English is at times deficient in its Artfulness.

Friday, May 12, 2023

 "Aliena Rerum"

 What do Alien Abductions and Conquistadors Have in Common? 

 

No, not (just) the ancient aliens guy with the hair from History Channel...

Cover of Strategy & Tactics magazine number 58 containing SPI game "Conquistador" with author Whitley Strieber credited in the acknowledgments for the game.

 

 

 

  While reading the rules to the old SPI game 'Conquistador,' from S&T magazine no.58 Sept/Oct 1976, and looking at the credits, was surprised to see Whitley Strieber's name under acknowledgements.


                                                                          What? How? Why?

All I can gather from google is that Strieber was working in advertising in NYC during SPI days. Must be a study in nerdiness here we're missing out on. Who knew whom, I wonder. 

 

 

 

* - In case the name doesn't immediately ring a bell, Strieber wrote, among others, the book "Communion" about his experiences with alien abduction at the hands of the now-famous big-eyed gray aliens. This book along with X-files, media coverage of the Roswell incident and JFK conspiracy theories all made for an exciting period for nerdery in the 1990s.