Saturday, February 7, 2026

Hellwig's Conquest, Game Board Quadrants B & D

The Hellwig's Conquest game board consists of four quadrants labeled A, B, C, and D. In my copy, each quadrant measures about 30 by 44 inches.

Each quadrant is a mirror image of another giving both players equal parts of difficult terrain to contend with. Black and white squares are "open" terrain. Red squares are impassable "mountains" and block artillery fire. Blue is "water" and requires a bridge placement for troops to cross. Green squares represent "swamp" terrain, an impediment to movement, but not artillery fire, and each side a has a Fortress square to defend as well.

Victory in Hellwig's Conquest is achieved by seizing and holding your opponent's Fortress square.

 "Hellwig's Conquest game board Quadrant B"

acrylic and ink on wood panel, 29 x 43 inches 


 
 "Hellwig's Conquest game board Quadrant D"

acrylic and ink on wood panel, 30 x 44 inches 

 

 

 

Nate Dray & Diluvian Games present: "Versuch eines aufs Schachspiel gebaueten taktischen Spiels von zwei und mehrern Personen zu spielen" in English

 Diluvian Enterprises presents...

"Hellwig's Conquest: A Tactical Game bases on Chess"

Translated from the German by Nate Dray. 

This book is available on Etsy or ebay. Or direct from me.

Letter-sized, perfect bound, w/ color plates, 144 pages, $30 + shipping.

ISBN: 978-0-9822892-5-9

Hellwig's Conquest on Etsy

Hellwig's Conquest on ebay

Now for the first time, this classic groundbreaking game is available in a high fidelity English translation by Nate Dray and Diluvian Games.

Originally released in Germany in 1780 under the title "Versuch eines aufs Schachspiel gebaueten taktischen Spiels von zwei und mehrern Personen zu spielen" and also known as the Brunswick Wargame or Braunschweiger Kriegsspiel, this is probably the oldest published set of modern wargame rules. 

 

 

 

 

 

 


Morgoth Bauglir drawing, Christopher Tolkien, Rings of Power, Telchar & Angrist


"Morgoth Bauglir"

 "That crown he never took from his head, though its weight became a deadly weariness."

-          The Simarillion, Of the Flight of the Noldor



 An ink drawing illustration for the "Wars of Beleriand" game.

Telchar’s notorious knife Angrist broke when Beren tried to take a second gem from the Iron Crown. What can one say about a blade that wounds the King of the World? Is there another?

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The Silmarillion is one of my favorite books. Few works of fantasy literature can compare in terms of epic scope and completeness of vision. I think it's safe to say it's as much Christopher Tolkien's as it is his father's: a beautiful collaborative effort, a true labor of love.

Recently, there's been yet a new generation of Tolkien fans brought into the fold, for good or ill, by the Rings of Power series. I admit I haven't seen any of it and I can't say I've heard good things. No need to go into all that, but we know how Tolkien felt about a great many things and what he thought and I know he wouldn't have been particularly pleased with how his creations have been treated by media these latter years. Telling that these projects were only greenlit after Christopher's death...