The Legend
There’s really nothing else
quite like Avalon Hill's "The Legend of Robin Hood."
Established AH game
conventions and mechanics, but applied a little differently...
All the special case chrome is easy to remember, intuitive, and effectively models the
main Robin Hood tropes; the archery contest, Maid Marion, disguises, Merry Men,
robberies, rescues etc. all present, simple and tastefully built in to the
course of the game.
But the game also easily slips
into non-Robin Hood situations. Often hilariously so. I think it's a fantastic
period narrative generator, really, as it often does a great job
simulating medieval "local trouble" situations, i.e. squabbling nobles,
people running around the countryside, murder, sham justice, rich bishops to plunder, a little sex & romance, etc. just not necessarily Robin Hood situations.
You could rename this
game "Merovingian Mayhem” or “Squabbling Saxons.”
It could be a game about some Frankish
princes trying to squash each other or it could be Alfred the Great's triumphant return.
The story of native son
versus new intruder overlord class is familiar to everyone, even if it has
perhaps earned extra emphasis in the Anglosphere. And the game models all that
sort of thing, those stories.
And with that said, you could play
it, each player sort of adhering to the basic Robin Hood legend outline, more
or less, in the general course of play, and it could potentially simulate true-to-the-source-material
Robin Hood stories, I believe. The elements are certainly all there.
And then there is this chess-like energy that creeps in at certain points which is a thing I
look for in games. It usually indicates that something is right with the
design. Randomness, which is necessary here, is constrained to allow for deeper
strategic play, a balance optimal for modeling a situation like this properly
as a game.
As further evidence as an example
of a finer game, the almost perfectly divided opinion of players who feel it
lacks balance; half of those people think the game favors the Sheriff and swear
the Sheriff player is guaranteed a win if he truly understands the game, and
the other half making the same claims for the Robin Hood player.
I really dig it will almost
certainly play "The Legend of Robin Hood" again.