Wars of Beleriand, a Silmarillion board game, preview video.
A short video by Winfield showing the Wars of Beleriand game parts and pieces etc. and a little about what will become of it.
A short video by Winfield showing the Wars of Beleriand game parts and pieces etc. and a little about what will become of it.
Wars of Beleriand board game. The Silmarillion wargame.
However you want to say it...
This is the rulebook for a sort of late stage playtest copy of the unpublishable Silmarillion board game I designed. There are just two of them and they are each unique one-of-a-kind handmade prints. The rulebook itself is 136 pages divided into 53 sections. It uses a case system for easy reference. The game maps are printed on canvas (again, two of them, each unique), maybe not the best choice of materials, tbh.There are a few hundred counters and chits and markers and some card chart thingies too. It's a two-player game. One side is the Noldor and co. and the other player is Morgoth and all his baddies. It's asymmetrical in that each player plays a very different game.
But this is as far as it goes. All the components are stand-in roughs. Lots of hand drawn things and visible corrections. Also some blatantly swiped graphics including a piece by Tolkien himself, a John Howe and the cover of the Ronnie James Dio album "Lock Up the Wolves."
Though unpublishable, I would like people to know that someone made a quasi-simulation of the Silmarillion in the hex and counter form of tabletop game. It's 20 turns long. And Nienor is in there somewhere too.
And now it goes in a box on a shelf until the year 2090 or something.
Wars of Beleriand Update.
Still on it or back on it, really.
Typing up the rulebook. Tweaking some graphics. But that about wraps it. There were some things - still are -- in the endgame latter stages of play, situations that only arise during the endgame part of the game, that weren't thoroughly played through before. Unique situations and things. The last few Turns are the most mechanically complex parts of the game. I'm sure there are things I missed, but...it should work and we'll correct as we go from here on.
Probably just release the rules online, post a link somewhere, something.